Each box has a complete list, choice of weapon, so no rng at all. Their secondary fire mode stuns a single target, and deals minor damage. All of their weaponry. Fluidic weaponry will Repel the enemy while also dealing a small amount of. They are not affected by Weapon Power. S. Corrosive Plasma is a favorite as well, love the blue lightning that surrounds the plasma beam. Description. Let's say your Mk xii plasma dhc does 1000 damage after skills and bonuses (Mk 0 dhc does only 100) You add a Mk xii purple plasma infuser for 30% boost to plasma energy weapons You only gain 30 extra damage to your Mk xii dhc, bringing it to 1030. Beam Arrays fire a series of average damage beams across a 250° arc. - Plasma is often the weapon of choice for Romulans, due to their racial trait 'Plasma Weapon Specialist'. Crypto The weapon received by opening a Corrosive Plasma Weapon Crate will be appropriate to your level, up to a maximum of Mk XII. 5% chance: X Plasma Damage Per Second for 20 sec (Ignores Shields) To Target: 5% Chance: -1 to -20 All Damage Resistance Rating over 20 sec (increases each sec) Value: Categories. Using the Romulan Imperial Navy, you get the following benefits: Armor gives 50% damage boost to secondary fire. This replaces the standard. There might be cheaper options for easy and cohesive gear, but I really appreciate the option. Chronoplasma Cannon is a Plasma-based directed energy damage weapon available for starships. Isolytic Plasma weapons have a chance to create a localized subspace tear at the target, dealing plasma damage to them and pulling in nearby enemies. Corrosive weaponry has a chance to apply a low-damage plasma burn while. TL;DR Delphic torpedo is a better investment. Special Equipment Pack - Corrosive Plasma Weapons can be obtained from the [Delta Expedition Lock Box] & [Infinity Prize Pack: Weapon Pack]. Player may only equip one of these consoles. " I am requesting NEW weapons. These devastating weapons have a chance to tunnel into shields, causing them to take additional damage from incoming energy damage and kinetic weaponry. The corrosive plasma is amazing for alts, 6 weapon types you can choose from, claim as many as you want, easily keep your alts in purple level highest mark gear they can use. Special Equipment Pack - Isolytic Plasma Weapons can be obtained from the [Son'a Lock Box] & [Infinity Prize Pack: Weapon Pack]. At the exchange, this pack can be found under " Reward. You may take as many as you like after purchase, but they are bound to character (box & item). Dual Cannons. 5% Chance: -33% Flight Speed and __ Plasma Damage per sec for 10 sec (Ignores Shields) Standard issue on playable Na'kuhl ships, Lock Box drop: Special Equipment Pack - Chronoplasma Weapons. Beam Arrays fire a series of average damage beams across a 250° arc. -Crystal Barrier of Death Pack. These items are available from the Lobi Store for 200 each. Whatever. We would like to show you a description here but the site won’t allow us. That's been questioned as to if the base damage is supposed to get that high in the first case, but isn't being questioned much. Energy Damage 250' targeting arc to target: __ Plasma Damage (__ DPS)-10 Weapon Power to self while this weapon is firing To Target: 2. The Herald weapon is a no brainer its a fire and forget with . The lukari rep weapon set combined with the romulan rep weapon set makes for some great damage. 6k. The Delphic has to self: 2. Ferenginar Plasma 5% Chance: * -20% All Damage for 10 sec (stacks up to 4 times) * At 4 stacks, also Disables for 15 sec * (Disables max once per 30 seconds) Lock Box drop: Special Equipment Pack - Ferenginar Plasma Weapons. Corrosive Plasma Stun Pistols are ranged ground weapons available for characters and bridge officers. Special Equipment Pack - Courier Antiproton Weapons can be obtained from the [Discovery: Unlikely Allies Lock Box] by characters of any faction . Fleet Member. Explore strange new worlds, seek out new life and new civilizations, and boldly go in this expanding vast universe. That Lukari console gives +30% Plasma. Obtained. The corrosive plasma torpedo has a 10% chance to proc the -1 to -20 DRR. com]. The Romulan Singularity Harness space set is a three-piece space equipment set, comprised of a unique Universal Console, interchangeable Experimental Romulan Beam Array space weapon, and Torpedo Launcher, released with Season Seven: New Romulus. Instead of being 100% its 10% and if that wasn't bad enough the Plasma burn its self its tiny compared to normal Plasma burn. Obtained. This is why your two weapons have different rarity because the polarized disruptor has a bonus proc while the corrosive plasma does not. Instead of, say, 1000 damage over 10 seconds (100 every second) it does the same 1000 damage but over 5 seconds (100 every . to target: __ Plasma Damage (__ DPS)-10 Weapon Power to self while this weapon is firing To Target: 2. Assimilated Plasma: 2. Store Unlock: Romulan Plasma Assault Weapons Mk XII; Equipment: Reman Advanced Prototype Impulse Engine Mk XII (Space Set). Their damage will fall off with distance to the target. Focused Singularity. can be obtained from the [Discovery: Far From Home Lock Box] by characters of any faction. Get enough dil to dump into zen for an R&D pack, sell it for EC, use EC to buy contraband, turn it into dil,. These packs can only be claimed. Special Ability: Temporal Vortex The Temporal Vortex Probe is a Universal Console obtained from the 2020 First Contact Day event. 2 Plasma Damage per sec for 7. Crypto Altamid Plasma, give -15 Plasma resist, has Omni. Plasmatic Biomatter ground weapons have a chance to explode on impact, applying a damage-over-time and slow effect to all foes near the targeted enemy. Lukari ground weapons (store and the project one) and Corrosive Plasma are nice, they don't look too cartoonishly huge. Weapons: For a CRF build, you're missing out on one of the best combos in the game in combining the Advanced Piezo-Plasma Dual Cannons with CRF. I really enjoy phased biomatter weapons; I have a FED T5-U fleet patrol retrofit outfitted with them, esp. S. 5% for 30 sec (stacks up to 4 times). I meant the set bonus powers. Content. Isolytic Plasma 2. You can see the DOFFs in Notes and an additional Starship trait as well. Energy weapons in star trek online vary. Opening this pack will give a random 2259c Phaser Pistol from the following. Like sticking with only plasma based weapons and only using plasma boosting tactical consoles gives you a higher damage output per weapon than mixing phaser plasma, polaron, etc. Description. Corrosive Weapons Pack 6 Types of Corrosive Plasma Weapons, 1 Ultimate Tech Upgrade: 8,000 : 75% Crystal Power Pack Crystalline Antiproton Energy Weapons, Ultimate Tech Upgrade: 8,000 : 85% Kobayashi Maru Resupply Device Kobayashi Maru Resupply Device, Ultimate Tech Upgrade: 8,000 : 75% Imperial Rift Set: 12,000 : 75%. Techs you may end up getting from those are worth millions. 2% plasma projectile damage)Terran Task Force Photon Torpedo (2pc set bonus w/. These packs are Account Bound on Pickup, and so may be traded to other characters on the account via the Account Bank. I also like the dark chromed/glossy look of the. [Special Equipment Pack - Assimilated. Bajoran Phasers 23c Klingon/Romulan Disruptors 23c Federation Phasers Hazari Pistols (The corrosive plasma pistol, which they never even use in-game) Ferengi Phasers Vaadwaur Rifles and pistols Kobali Rifles A full voth roster of weapons Andorian weaponized mining picks Those fighting gloves that showed up in one episode of. They fire a steady energy damage beam at a single target. The Corrosive and Digitizer Plasma Torpdeo do 42 damage per second with a 10% chance to burn. They have incorporated nanites into their energy streams, which are specifically programmed to disrupt shield harmonics, causing this weaponry to become known as "Nanite Disruptors. Plasma is only one of two types that doesn't have a wide angle torpedo. ago. Terran Empire Agony Phaser technology can be found in. Having the beam array and sticking it in the back is a waste. Tactical, Engineer, and Science. Chronoplasma technology can be found in both. Uncommon Plasma weapons will have one modifier suffix, Rare will have two, Very Rare will have three, and Ultra Rare will have four. This category contains only the following page. Corrosive Plasma Beam Array is a Plasma-based directed energy damage weapon available for starships. . Chronoplasma weaponry inflicts lingering high-temperature effect similar to plasma fires, while also causing a temporal "friction" that slows the movement of afflicted foes. Last modified: 29 May 2021 at 13:01. Beam Arrays fire a series of average damage beams across a 250° arc. This is very specialized and refined build, so unless you want to spend the time. Their. light. [deleted] · 6 yr. This box contains Ferenginar Plasma versions of all standard space weapon types, as well as ground pistol and rifles. Please consider DPS beam boating involves alot of damage, crit, and bleedthrough. Corrosive however, is a plasma dot energy weapon and, a good one! Praetor of the -RTS- Romulan Tal Shiar fleet! 0. Corfeld Mining Plasma Cutter is awesome as a poor mans boolean and pretty good on it's own. Phaser • Zhat Vash Disruptor • Ba'ul Antiproton. Use fleet credits to buy fleet engi doff boxes and sell the results. It can be unpacked by players of all factions. Obtained. There are quite a few very good weapons your can obtain from mission drop. Corrosive Plasma Beam Array is a Plasma-based directed energy damage weapon available for starships. S. 360 beams are available, but only 1 crafted, 1 reputation purchase, and 1 loot can be equiped. 5% chance: Restore 50 Hull each sec and improve Damage by 2. Beam Array. I believe the Corrosive Torpdeo and Digitizer Plasma Torpdeo both have an incorrect burn stats as both suffer from the same problem. Sort of correct. If you plan to use HY, or if you run with players that use Concentrate Firepower, I'd use these torps almost exclusively. Omni-Directional Beam Array has a 360-degree firing arc, in addition to being able to utilize the standard functions of Beam Array weapons. It can be unpacked by players of all factions. Assortment of popular, everyday Nalgene labware in a convenient pack. 5%. e. It gives you a Bajoran pistol and Rifle. Weapons: For a CRF build, you're missing out on one of the best combos in the game in combining the Advanced Piezo-Plasma Dual Cannons with CRF. The plasma proc is also worth noting. The reason why mixing base types (phaser, disruptor, plasma, etc. We would like to show you a description here but the site won’t allow us. Assimilated Plasma Weapons: Opening this pack presents you with a choice between Assimilated Plasma Beams and Assimilated Plasma Ground Weapons. This set is obtained from the Gamma Task Force branch of the. First, as a Romulan tactical in a Scim utilizing the Plasma boost from the Rom set, the Corrosive Plasma cannons/beams ROCK! I ve gained enough to equip (fore) 2 DHC, a DHB and Beam Array. If you're trying to stick to STO lore, then disruptors might be your best bet. Isolytic Plasma weaponry have a chance to create a localized subspace tear at the target, dealing plasma damage to them and. During Energy Weapon Firing Modes, Plasma Weapons apply stacking Plasma Damage per sec for 30 sec (Ignores Shields, scales with Weapon Power) If Shields are down, applies additional direct Plasma Damage . There's also some reasonable missions rewards, like the Corrosive Plasma weapons (forget the mission), Disruptor-Plasma Hybrids, or Piercing Tetryon. -Procured Holo Enterprise Crew. 8 second cooldown after firing THY/Spread regardless of charges. 5% for 30 sec (stacks up to 4 times). This set is obtained from the New Romulus branch of the Reputation System. (At the Exchange, this pack can be found under "Reward Packs". Additionally the weapon pack will have a chance to drop an Omni-Directional Ferenginar. All weapons contained within these crates are of purple quality. Spread/THY only consumes 1 charge. This category contains only the following page. Isolytic Plasma ground weapons have a chance to create a localized subspace tear at the target, dealing plasma damage to them and pulling in nearby enemies. 2. level 1. No one I know that runs plasma uses Romulan Plasma. Activating Cyclic Modulation causes the weapon to change what energy type it is firing. Plasma energy is also the only weapon type that doesn't have access to two omni beamsCovert Phaser Weapons: Opening this pack presents you with a choice between Covert Phaser Beams and Covert Phaser Cannons. [Dmg]x2, [CrtH]x3, [CritD]x4, etc. Viridian Plasma weapons can be obtained from the [Special Equipment Pack - Viridian Plasma Weapons], which has a chance to drop from the [Infinity Lock Box] and the [Discovery: Emerald Chain Lock Box]. Caustic Plasma Beam Arrays are a reward from Mission: Last Stand. Obtained. Herald Antiproton technlogy can be found in both Starship and Personal Weaponry. You can certainly build specifically for the big hits of "regular" Plasma torps - your main concerns are the slow travel time of. Special Equipment Pack - Phased Polaron Weapons The label on this box indicates that it is a new form of hybrid weaponry known as "Phased Polaron" which combines the special effects of both Phaser and Polaron weaponry. Delphic Antiproton weapons cause micro-tears within the fabric of spacetime, travelling through multiple dimensions at the same time to reach the intended target. 3. Plasma Piercing Beam Rifle. Altamid Plasma weapons can be obtained from the [Special Equipment Pack - Altamid Plasma Weapons], which has a chance to drop from the [Infinity Lock Box] and the [Kelvin Divergence Lock Box]. 5 seconds). Corrosive Plasma Stun Pistols are ranged ground weapons available for characters and bridge officers. -Corrosive Plasma weapons. Equipping multiple pieces of the set gives set bonuses. My Gorn Engineer, though, uses a DOT-heavy theme to accompany the toxic DOT from Bite. They fire a steady energy damage beam at a single target. Factoids about plasma: The two flavors of energy weapon DOT (regular and Corrosive DOT) stacks up to 5 times with themselves, and are separate from the stacks for plasma torpedoes, Omega torpedoes, Romulan torpedoes, and the Experimental Beam Overload. These sets can be obtained by replaying certain missions. Isolytic Plasma ground weapons have a chance to create a localized subspace tear at the target, dealing plasma damage to them and pulling in nearby enemies. You have to use different plasma weapon type in each slot so that the dots don't overwrite (i. It desperately needs a mission set to bring it on par with other energy types as even Antiproton has a mission set, and that one gives Bonus AP damage so it's slightly better than other sets. These weapons are only available with [Acc]x2 from the mission, but can be re. See also: * Weapons table * Space equiv. Not to mention the boffs crit chance boosts. The Borg’s preference for this energy type is poorly understood, but the. The fact that the Plasma Wave console does buff the proc proves that it is in fact plasma damage, and that. like to fly CCE with that weapons loadout. 5% Chance: -10 All Damage Resistance for 15 sec +_% Critical Severity 1 sec recharge. If they get the Terran Weapon, they will be the strongest in pretty much every situation. Share your glorious (or hilarious) in-game adventures through stories and screencaps, ask your game related questions, and organize events with your fellow Captains. Ba'ul Antiproton Weapons: Opening this pack presents you with a choice between Ba'ul Antiproton Beams, Ba'ul Antiproton Cannons, and Ba'ul Antiproton Ground Weapons. Plasma energy weapons deliver a consistent energy attack designed to burn down enemy shields more efficiently than kinetic weapons (mines and torpedos). Yeah, the Corrosive Plasma Weapons pack is a full account unlock. Kinetic damage is dealt by. Question regarding plasma stacking. Add the torp or beam/cannon and you get another 15%. Ferenginar Plasma is highly corrosive, in addition to sustained plasma damage, the plasma build up can become so intense that it renders the target incapable of performing complex functions. Value: This Special Equipment Pack contains variation of Antiproton energy weaponry commonly used by the Undine. Page actions. Reply reply JoeBuyer This is the unofficial community subreddit for Star Trek Online, the licensed Star Trek MMO, available on PC, Playstation, and Xbox. Designed for law enforcement and light infantry sectors, the E-23 is a light, fairly. The Corrosive Plasma "proc" is a rising -1 to -20 DRR over 20 seconds. Ba'ul Antiproton Weapons: Opening this pack presents you with a choice between Ba'ul Antiproton Beams, Ba'ul Antiproton Cannons, and Ba'ul Antiproton Ground Weapons. Also, everyone should have a TR-116b as a standard, but as previously mentioned, is not the best weapon in all circumstances. level 1. It is not bound and thus it can be traded, mailed, sold or purchased from the Exchange. 5% Chance: * ___ Plasma Damage per sec for 15 sec (ignores Shields) * -1 to -20 All. The item obtained from this pack is also not bound and can be traded, mailed, sold or purchased from the Exchange . And over here, the final new addition, take a look at this satellite. Altamid Plasma weapons have a chance to apply a debuff to enemy plasma and kinetic damage resistance. 9. Romulans). Secondary effects: Plasma damage over 10 seconds. They're best when you leave space in your build for things that improve torpedoes. Obtained. They give a bonus to plasma damage, but for non-plasma weapons, they add a plasma dot, which makes things even. This Equipment Pack can be obtained from the [Xindi-Terrestrial Lock Box] & [Infinity Prize Pack: Weapon Pack]. Star Trek Online Wiki. The lukari rep weapon set combined with the romulan rep weapon set makes for some great damage. Yes. Like I just got the corrosive plasma weapons pack from Mudd's and it's a great thing to have for leveling alts. Assimilated Plasma | Ferenginar Plasma | Isolytic Plasma | Na'kuhl Chronoplasma | Corrosive Plasma | Plasmatic Biomatter2259c Phaser Pistols in this pack come in one of two configurations, a Compression Bolt and a Bolt Spray. -Crystal Barrier of Death Pack. Good job getting it together. Share your glorious (or hilarious) in-game. Could be either the full auto or high density version though. Special Equipment Pack - Phaser Weapons 32c. However, it has the added bonus of applying a slow and being an aoe proc. The Soliton Wave Impeller is an Experimental Weapon for starships. No. Their secondary fire mode stuns a single target, and deals minor damage. Corrosive Plasma Stun Pistols are ranged ground weapons available for characters and bridge officers. They’re also a much darker green color than standard Plasma. CryptoThis build uses Corrosive Plasma, and the Dyson three-piece weapons set + Solonae full set with Core. • 3 yr. +15% Plasma Energy Weapon Damage. I did not derive the base damage for these as I was merely testing some curiosity on Tribble. It is not bound and thus it can be traded, mailed, sold or purchased from the Exchange. All three will be available starting this Thursday, April 16 th, and the entire Mudd’s Market will be on sale for 60% off from April 16th at 8am PT to April 20th at 10am PT! The Lukari console now boosts Plasma and I would guess the T6 Lukari weapon is some flavor of Plasma. Damage during ground combat in Star Trek Online can be divided into several different categories: Weapon damage is caused by Ground Weapons. They come in several types, as most energy weapons do in STO. Covert weaponry generates half as much Threat as normal weaponry and replaces the standard Phaser proc with a stacking bonus to Speed and Turn Rate. Plasma-Disruptor Hybrid Beam Array. Star Trek Online’s 13 th Anniversary celebration will soon be upon us! This year’s Grand Prize for participating in the Event will be a truly alien starship – the Compiler Science Dreadnought [T6]!. Viridian technology harnesses plasma into larger blasts for a powerful effect and they have the chance to accelerate their weapon cycle speed, improving damage output. This guide will have a written component and a video component, with any user feedback and Q&A being addressed in either format. At 4 stacks the. A good weapon choice for carriers (unless your hangar pets already use disruptor, in which case you can go for something else) or people who regularly run in groups. Antiproton: +20% critical severity. If the damage type is not a concern, I would either go with antiproton/disruptor with Pen mod or with coalition disruptors [sto. This fantastic starship is visually inspired by a mix between the visuals of the V’Ger Entity as seen in Star Trek: The Motion Picture (as well as concept. Weekend Lobi Sale. The Deep Space Nine Lock Box will also feature new Space and Ground weapons within the Ferenginar Plasma Weapons Pack. Mudd has added three new items to his store on all platforms! They are: T6 Benthan Assault Cruiser. 3. It's a popular ability in STO and I'm sure someone will chime in with a definitive answer whether it's Exotic or not. This box contains Ferenginar Plasma Weaponry. MSJ-06II-C Aug 19, 2021 @ 5:15am. Experimental Weapons (previously known as Heavy or Heavy Escort Weapons) are a type of starship equipment which can be equipped on certain starships that have an Experimental Weapon slot. Plasma ground weapons have a chance to apply additional plasma damage. These weapons are available as. Plasmatic Biomatter space weapons have a 2. Really though, even a particle stream could probably be considered a plasma beam given the energy they're packing. To see - how they upgrade from a…But as an AP weapon it's very good anyway, like most AP weapons, due to the inherent +20% Crit Severity Bonus. Ferenginar Plasma is highly corrosive, in. Corrosive Plasma Stun Pistols are ranged ground weapons available for characters and bridge officers. ) If you mean the upscaled space versions on the Ha'tak, the only weapon I'm aware of that has anything close to a gold color are the Spiralwave Disruptors off the Cardassian lockbox ship. These weapons utilize a “Cyclic Modulation” ability in this slot. . CryptoOpening reward boxes for a weapon seems silly - but - I thought I'd give it a try with the new Vaadwuar polarons. There is a lot of talk about Radiant Assault Pulsewave and the CC Rifles being recommended for ground STF's. Isolytic Plasma 5% Chance: *. . Business, Economics, and Finance. Share your glorious (or hilarious) in-game adventures through stories and screencaps, ask your game related questions, and organize events with your fellow Captains. TAC: corfeld mining laser (UR) 83. They fire a steady energy damage beam at a single target. Very. These weapons are capable of striking an enemy's hull in such a way as to leave it vibrating violently for a short duration, dealing significant damage in the process. Tier 5, Tier 5-U and Tier 6 Raiders and all Tier 5, Tier 5-U and Tier 6 starships with a Tactical. Very Rare Isolytic Plasma weapons will have three. The following items are also joining the Infinity Lock Box: Genetic Resequencer - Space Trait: Pike Maneuver. 5% chance to add a scaling damage resist debuff removing 1 incremental damage resistance point per second, up to -20 dmg resist at 20s when the debuff expires, not sure if stackable or not yet, 5% chance for same effect on. Assimilated Plasma weapons have a chance to repair the user's ship over time, improving all Damage dealt during that period. These Packs generate weapons that are Very Rare as well as Bind on Pickup, and can. Romulan Plasma is actually one of the worst items in all of STO since they sacrifice one modifier for a Proc that does little compared to the cost of the lost modifier. Secondary: Plasma Laser Weapon Function: Night Vision Fire Modes: Series / Multi / Sniper Pulse Description: This experimental prototype was developed on Earth by Frontier Tech and fires variable high-power plasma projectiles from an advanced energy cell. ago. Rare Ship Weapon. Inspired by Borg Technology, this probe is capable of opening a dangerously unstable Temporal. I'm trying to make a ship that does decent weapons damage, while also trying to dish out exotic damage with holds and disables such as Tyken's Rift and Gravity Well. I have the Assimilated Weapons set on one of my Tac ships, together with Corrosive Plasma weaponry and a few consoles to go with that, it kicks some backside in almost all situations. Corrosive Plasam. Plasma weapons (ground) Plasma weapons (space) Plasma Wide Beam Rifle. Whatever weapon is within will be scaled to match up. 4x plasma infusers tac consoles, plasma wave for the 20% weapon damage the z-p conduit for the 3 pc set, the valdore shield console, conductive rcs with res-a, particle field exciter with res-b, the scimi secondary shield console and the. Change mine explosion such that most mines have an AoE (3km PBAoE) similar to the Corrosive Plasma Blast Mines and give the Corrosive Plasma Blast Mines a new gimmick. Members. From a thread on Reddit: Space Gear Consoles- No Modifiers when upgrading Mine - Corrosive Plasma Blast Mine Launcher [dmg] [ac/dm] Torp - Corrosive Plasma Torpedo launcher [dmg] [ac/dm] Cannon - Heavy Crescent Wave Cannon [crth] [ac/dm] Torp - Elachi Subspace Torpedo Launcher [crtd] [ac/dm] Mine - Concentrated. Both of these are very advantageous to have, particularly now that Corrosive Plasma weapons are out. Isolytic Plasma weapons can be obtained from the [Special Equipment Pack - Isolytic Plasma Weapons], which has a chance to drop from the [Infinity Lock Box] and the [Son'a Lock Box]. #StarTrekOnline #STO #StarTrekThe primary weapon type of the Borg and the Romulan Republic, plasma weapons cause super heated damage to starship hulls, even. You can choose either beam array, dual beam bank, cannon, dual (heavy) cannon or turret. They are fine, but there are better options. Ferenginar Plasma weapons can be obtained from the [Special Equipment Pack - Ferenginar Plasma. Special Proc. The box might be unique while the weapons themselves aren't, sort of like the discovery starter pack, where you can reclaim it infinite times, but only if you discard the pet that comes with it (it is unique). It is composed of pieces available from both the “Scylla and Charybdis” Mission and from the 8 Year Anniversary Event or a [Phoenix Prize Pack] Very Rare Token. Targeting-Linked, which give you +5 Accuracy and +5 Tactical Readiness. When building a beam boat, you want to start out with one type of energy weapon. Their damage will fall off with distance to the target. Chronoplasma Plasma weapons can be obtained from the [Special Equipment Pack - Chronoplasma Weapons], which has a chance to drop from the [Infinity Lock Box] and. These weapons have standardized primary and secondary firing modes, while their unique aspect lies in the tertiary firing mode. At the Exchange, the weapons from this pack can be. if any copy of the same type of plasma weapon (corrosive, isolytic, et. Seeing as a critical chances can now be in excess of 40% (for new players) to 80%+ (for rich bois, and possibly even higher given the description of these items) on average across a normal every day TFO, this sets 2 piece could genuinely be interesting (assuming it isn't abysmally small damage;-;). 5% Chance:. It is not bound and thus it can be traded, mailed, sold or purchased from the Exchange. All three will be available starting this Thursday, April 16 th, and the entire Mudd’s Market will be on sale for 60% off from April 16th at 8am PT to April 20th at 10am PT!The Lukari console now boosts Plasma and I would guess the T6 Lukari weapon is some flavor of Plasma. The plasma dot is less per second then normal plasma weapons and last only 10 seconds compared to 15 seconds. The new design is intended to be fairly simple: All Energy Weapons will gain a 2. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. Description. Then again, lately I'm really digging corrosive plasma used by one toon against the Undine (space battle zone); and Elachi weapons on another toon. -Blinded By The Light Pack. This experimental weapon channels Soliton Radiation waves at your target, dealing damage upfront with a chance for additional damage over time. Disruptor: the ultimate pack weapon. Their damage will fall off with distance to the target. The Plasma Quad Cannons [Dmg]x3 is obtained from the Ar'Kala Tactical Warbird (Ship and Shuttle Requisitions, 150,000 , RRF Tier 4). Standard Modifiers: Can appear. Special Equipment Pack - Phased Polaron Weapons The label on this box indicates that it is a new form of hybrid weaponry known as "Phased Polaron" which combines the special effects of both Phaser and Polaron weaponry. The two piece boosts phaser damage by 7. "A good weapon and a great strategy will win you many battles. Equipment Pack - Viridian Plasma Weapons can be obtained from the [Discovery: Emerald Chain Lock Box] & [Infinity Prize Pack: Weapon Pack] by characters of any. It will kill variety in ship building. -Procured Holo Enterprise Crew. There are two different types of starship weapons: Energy Weapons and Kinetic Weapons. 5% Chance: To Lower the Target's Damage Resistance by 1% to 20% Over 20 sec. Special Equipment Pack - Nanite Disruptor Weapons The label on this box indicates that it is a new form of energy weaponry commonly used by the Tal Shiar. It shares the Altamid Plasma chance to reduce enemy Plasma and Kinetic resists on hit, and this effect is guaranteed whenever this weapon scores a Critical Strike. Standard issue on {{{ships}}} ships, Lock Box drop: Special Equipment Pack - Assimilated Plasma Weapons. Same total damage from it, but better for burst. Two things: Every other type has at least one crafted/"weapon pack" omni-beam, and at least one set-piece omni-beam that is accessible for free within the game; plasma doesn't--for the first category, plasma has the crafted beam ostensibly for free (as with the other types) and the lockbox variants; for the second category, though, the only option is. It is not bound and thus it can be traded, mailed, sold or purchased from the Exchange. JH Rep pulsewave and Dyson proton beam rifle are best looking rep weapons IMO. Not to mention the boffs crit chance boosts. Romulan Plasma has both the Plasma and Disruptor procs at the cost of losing a weapon modifier. I've used Caustic weapons frequently and it typically doubled the Plasma proc damage, which means that it went from like 300-400 to something to 600-800 DPS. Corrosive plasma is better, but to afford a full set you probably have to accept a DMG modifier instead of the disruptor proc from Romplas. Given how low the proc chance is for weapons though, the choice between them largely boils down to. The use of +Beam or +Cannon consoles to buff the plasma fire is the big part under fire right now. Conventional STO wisdom says: stick with one weapon type, to get the max out of the Vulnerability Locator Consoles. I would then add either the crystalline. This effect can stack up to a limit. As fore weapons i would slot PEP, Lobi-Corrosive Plasma Torp, Romulan. Special Equipment Pack (Lock Box and Mission Reward weapons) Digitizer Plasma (Mission Reward) • Obliviating/A Safe Galaxy Phaser. Business, Economics, and Finance. r/sto. Elachi Beam Array is a Disruptor -based directed energy damage weapon available for starships.